| "With the docking maneuver completed, the engines shut down. Welcome to Monolith Burger!" | |
| Room ID#(s): | 25, 28, 29, 280 & 290
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| Bugs & Glitches: | Yes
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| Odd Coding: | Yes
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Free BuckazoidsCategory: Variable OverflowCredit: Kuro-chan
Because SCI0 assigns all their global variables as signed integers; they all have a range of -32768 to 32767. The variable that controls the current food cost will start at 0. As this number increases, it can (eventually) hit 32767, then it rolls back to -32768 and continues to up until it reaches 0 again. In summary; if a player orders enough food at Monolith for long enough, the 'cost' value will roll over into a negative and Roger can not only get his food for free, but will collect a large number of buckazoids. There is no in-game check to limit how high the player can go while ordering 'food'.To do this, the player should hold down the [6] key while viewing the menu board (This is for the most expensive food item, the Big Belcher Combo). Doing this will take a little over 5 minutes to roll the cost value into a negative. Because your own buckazoid total can impact what you receive, you should hold it down for closer to 6 minutes so that you do not end up with a negative value.
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Free Decoder Ring (With Any Meal Purchase)!Credit: Gage Holston
Due to an oversight, the player can receive the Decoder Ring when ordering any meal at Monolith Burger. The way the game gives the player the decoder ring is checking if global249 is set to 1 when eating the meal.The oversight comes into play in that the game sets global249 to 1 when the player SELECTS the fun meal from the menu, not when the player actually buys it. Select Fun Meal from the menu. Leave the menu and hit F6 (or type 'exit') to exit back to Monolith Burger proper, rather than pay for your order. Walk back to the clerk and order anything other than a Fun Meal. Despite not ordering it, Roger will still receive the ring.
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He Changed His Mind, Dude!Credit: Kuro-chan
Not having enough money (normally) results in the clerk rejecting your order and refusing to take any more orders until Roger leaves the screen and comes back.
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Menu ViewCredit: Gage Holston
Aside from when sitting in a booth, there are no other restrictions when it comes to typing look menu. If the player does this while Roger is in the middle of docking and then leaves the menu screen, they'll be returned to Monolith Burger. However, Roger's view will not have properly updated and will remain in whatever its previous state was. (The weapon system in the case of this gif)
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Trapped At MonolithCategory: Pathfinding LockupCredit: Gage Holston
Have Roger stand just inside as far along the top as possible until the door closes, then try to have him walk left as you enter 'Exit'. If done right, Roger will never climb into his ship and will remain trapped in the airlock. This locks up the game, except for menu access.
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Unlimited MealsCategory: Infinite PointsCredit: SierraArt
The game will lock Roger in place while eating along the lest side of the restaurant, but not on the right side. If the player sits down at Monolith along the right side of the restaurant, begins to eat the fun meal, finds the decoder ring and gets up (by pressing left since the parser is disabled) before getting the comment about how 'tasty' the food is, the player will find the item, variable and flag checks have not been updated, allowing Roger to repeat this process without limit, earning as many points as they want. |
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Right NowCredit: Gage Holston
Normally, the clerk screen and Monolith menu disable saving the game. When exiting the menu, the game re-enables the ability to save. The issue lies in the game does not check if the player's screen prior to the menu was the clerk or not. By saving and restoring here, a minor graphical bug can be seen where the PRESS F6 TO EXIT text at the bottom does not load.
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| King's Quest Series | King's Quest I · King's Quest III · King's Quest VI |
| Leisure Suit Larry Series | Leisure Suit Larry I · Leisure Suit Larry II · Leisure Suit Larry III |
| Police Quest Series | Police Quest I · Police Quest II |
| Quest for Glory Series | Quest for Glory · Quest for Glory II |
| Space Quest Series | Space Quest I · Space Quest II · Space Quest III |
| Courtesy of Japan | Silpheed · Zeliard |
| Misc. | Winnie the Pooh In The Hundred Acre Wood |
| Category: | Infinite Points | Variable Overflow | Locations | Slow Computers |